#include "analyCard.h"
#include "pokerUtil.h"
#include "cardTypeManager.h"
#include "pokerCard.h"
#include <vector>
#include <algorithm>

AnalyesCard::AnalyesCard()
{

}

AnalyesCard::~AnalyesCard()
{

}


const cardType* AnalyesCard::getAnalyCardType() const
{
	return this->pcardtype;
}

void AnalyesCard::setAnalyCardType(cardType* pcardtype)
{
	this->pcardtype = pcardtype;
}

//const bool AnalyesCard::getSpecial() const
//{
//	return this->special;
//}




